Roller Derby Glossary

Below, you’ll find common flat track roller derby terms. If you hear a term that isn’t listed here, let us know—we’ll add it!

A

  • Apex Jump – A move where a skater jumps over the inside line of the track, usually at a curve, to pass opponents.
  • Alt – A skater who steps in as captain if the captain is unavailable.
  • Anti-Derby – Skating in the opposite direction of gameplay (clockwise).

B

  • Back Block – An illegal hit to an opponent’s back, resulting in a penalty.
  • Banked Track – A slanted oval track used in older forms of roller derby. Most
    modern games are played on flat tracks.
  • Bearings – Components inside the wheels that allow smooth rolling.
  • Bench Coach – A Non-Skating Official (NSO) who communicates strategy offtrack.
  • Bin – Slang for the penalty box.
  • Blocker – One of four defensive skaters per team who form the pack and try to
    stop the opposing jammer while assisting their own.
  • Blocking – Legal movements used to impede or stop an opponent, including
    body contact, positioning, and footwork.
  • Blocking Zones – Legal areas of the body used to block an opponent (e.g.,
    shoulders, hips, torso).
  • Bout – A sanctioned roller derby game.
  • Boutfit – A bout uniform, distinct from scrim tops (see Scrim and Scrim Top).
  • Brace – A skater who supports teammates, often facing anti-derby (clockwise).

C

  • Captain – The official leader of a team.
  • Clockwise/Directional – An illegal hit pushing a skater in the anti-derby
    (clockwise) direction.
  • Contact Zones – Legal areas of the body where a skater can receive a hit.
  • CounterBlock – Bracing against an incoming block to stay upright or maintain
    position.
  • Cut Track – An illegal move where a skater re-enters the track ahead of
    opponents they were behind when they exited.

D

  • Derby Direction – The correct gameplay direction (counterclockwise).
  • Derby Stop – A quick stop using toe stops.
  • Destruction – An illegal move intentionally breaking up the pack formation.
  • Downed Skater – A skater who has fallen to the ground.
  • Durometer – A measurement of wheel hardness, indicated by a number followed
    by “A” (e.g., 88A, 93A). Lower numbers provide more grip, while higher numbers
    slide more.

E

F

  • Fall Small – A safety technique where skaters tuck in arms and legs to avoid tripping others.
  • Footwork – Controlled movement used for agility and positioning.
  • Forearms – An illegal hit using forearms, resulting in a penalty.
  • Fresh Meat – Old term for a new skater (now “New Skater” or “Rookie”).
  • Five Seconds – Warning before the jam starts.

G

  • Grip – How well a wheel sticks to the floor. Softer wheels have more grip; harder wheels slide more.

H

  • Helmet Cover (“Panty”) – A cloth cover worn over a skater’s helmet indicating their role: a star for the jammer, a stripe for the pivot.
  • High Block – An illegal hit above the collarbone.
  • Hockey Stop – A quick 90° stop

I

  • Illegal Contact – Contact before the whistle or out of bounds.
  • Illegal Position – Includes destruction, skating out of bounds, failure to reform,
    or failure to yield.
  • Illegal Procedure – Not completing a star pass correctly.
  • Insubordination – Misconduct or failure to follow referee instructions.
  • Inside Line – The innermost boundary of the track.
  • Interference – Actions that delay gameplay.

J

  • Jam – A period of play lasting up to two minutes.
  • Jam Line – The start line where jammers position themselves.
  • Juke/Juking – Quick, agile movements to avoid hits.

K

L

  • Lead Jammer – The first jammer to legally pass the pack on the initial pass, gaining the ability to call off the jam early.
  • Low Block – An illegal hit to an opponent’s legs or feet, causing them to fall.
  • LUM (Lineup Manager) – An NSO who indicates which jammer and blockers are
    in the next jam.

M

  • Misconduct – Insubordination or other serious rule violations.
  • MRDA (Men’s Roller Derby Association) – The governing body for men’s flat
    track roller derby.
  • Multiplayer Block – An illegal move where two skaters link arms, preventing
    opponents from passing.

N

  • No Pack – An illegal situation where blockers are too spread out.
  • No Points / No Penalty – When an illegal action occurs but does not impact
    gameplay, no penalty is issued.
  • NSO (Non-Skating Official) – A game official who does not skate.

O

  • Out of Bounds – A skater who has gone outside the track boundary.
  • Out of Play – A blocker more than 20 feet from the pack who cannot legally
    engage.
  • Official Review – A request by the bench coach for referees to review a call.
  • Official Timeout – A timeout called by officials.

P

  • Pack – The largest group of blockers skating together. Jammers are not part of the pack.
  • Penalty – A 30-second time penalty for an illegal action.
  • Penalty Box – The designated area where skaters serve penalties.
  • Pivot – A blocker wearing a striped helmet cover who may take over as jammer
    via a star pass.
  • Pivot Line – A secondary start line for pivots.
  • Plow Stop – A stopping technique using inward-pointed toes and outward heels.

Q

  • Quad Skates – Traditional roller skates with four wheels arranged in a two-by-two configuration.

R

  • Referee – A skating official who enforces game rules.
  • Roller Derby – A full-contact team sport on quad skates emphasizing strategy,
    endurance, and agility.

S

  • Scrim – A friendly, non-sanctioned game.
  • Scrim Top – A practice uniform, typically black and white.
  • Stop Block – An illegal block that halts gameplay.
  • Suicide Stop – A quick stop using toe stops while transitioning backward.

T

  • Toe Stops – Components at the front of skates used for stopping and quick movement.
  • Transition – A technique for switching between forward and backward skating.
  • Team Timeout – A timeout called by a bench coach.

U

V

W

  • WFTDA (Women’s Flat Track Derby Association) – The governing body for women’s flat track roller derby.

X

Y

Z

  • Zebra – Slang for referees (due to their black-and-white uniforms).