Rules and Regs: Common Penalties (And How To Avoid Them)
Let’s talk about the whistle. Not the starting whistle or the jam-ending whistle, but that whistle.
The one that makes you freeze, shoulders slump, and do the dreaded skate of shame to the penalty box. We’ve all been there. One moment you’re a thunderous force of strategic destruction, the next you’re sitting on a lonely chair, watching your team play a blocker down. It’s a special kind of agony.
Penalties are part of the game; a big, messy, integral part. But understanding the “why” behind the whistle is the first step to spending more time wreaking havoc and less time warming the penalty box seat.
So let’s break down some of the most common ways we earn ourselves a timeout.
The Usual Suspects: Penalties You’ll See Every Bout
1. Cutting the Track (Or, “The Geometry is Undeniable”)
This is the big one. The cardinal sin. You’re re-entering the pack after a whip, you get a little boost, you’re feeling the speed… and you realize you didn’t quite clear all those hips. Two whistles, finger point. Cutting.
- What it is: Illegally re-entering the pack by passing opponents without legally re-establishing your position. You must be behind all blocking zones you passed while out of bounds. No exceptions.
- How to avoid: When in doubt, let one more person go. It’s better to sacrifice a fraction of a second to be sure than to take that penalty. Practice controlled re-entries at practice; slow is smooth, smooth is fast.
2. Multi-Player Blocks (Or, “The Group Hug Gone Wrong”)
Teamwork makes the dream work, but the rulebook is very clear: you cannot initiate a block while you are also being assisted in your blocking by a teammate. The classic example? Two blockers sandwiching a poor soul between them. Whistle. Two fingers.
- What it is: A block initiated by two or more blockers on a single opponent at the same time, where both are applying force. It’s not about proximity; it’s about simultaneous, assisted impact.
- How to avoid: Stagger your hits. Communicate. If your line buddy is about to lay someone out, your job might be to contain, not to also plow into them. Think “one-two punch,” not “simultaneous squish.”
3. Back Blocking (Or, “The Danger Zone”)
We target legally: the chest, the arms, the sides. The back? That’s a no-fly zone. It’s dangerous and it’ll get you a penalty faster than you can say “I didn’t mean to!”
- What it is: Initiating contact to an opponent’s back, specifically between the shoulders and the top of the hips. This includes if they turn at the last second (the “last-second-turn” is not a get-out-of-jail-free card).
- How to avoid: Control your blocks. If you’re chasing someone down, be prepared for them to pivot. Aim for the side/armpit area. If you can’t hit legally, the better play is often to position and contain instead.
4. Directional Blocking (Or, “Going the Wrong Way”)
This one seems obvious, but in the chaos of a crumbling pack, it happens. You get disoriented, you spin, and BAM. You lay a block while moving clockwise. *Major penalty. Immediate seating.*
- What it is: Blocking while moving in a clockwise direction (i.e., toward the rear of the pack, the opposite of gameplay). Even a “helpful” little nudge the wrong way counts.
- How to avoid: Situational awareness. Always know where the front of the pack is. If you’re lost, find the refs’ hand signals (they’re pointing to the front). Stop, re-orient, then engage.
5. Forearm & Elbow Use (Or, “Keep It Tidy”)
We block with the shoulders, torso, and hips. That’s the toolbox. Flailing forearms and elbows? That’s just handing out penalties.
- What it is: Using your forearm or elbow to initiate contact (a shove, a hook, a hold). Even if it feels like “just bracing,” if it impedes an opponent, it’s a penalty.
- How to avoid: Keep your arms in. Practice hitting with your core. When bracing or pushing, make it a full-body movement with your arms close. Imagine you’re holding a box in front of you; it keeps everything compact and legal.
The Mindset Shift
Avoiding penalties isn’t just about memorising rules. It’s about control over chaos. It’s the difference between a wild, penalty-ridden hit and a devastating, legal, game-changing block. In short, it’s about playing smart.
So next time you hear that whistle on someone else, don’t just think “sucks to be them.” Identify the infraction. Learn from it. And then get back out there and play hard, play fast, and play clean(ish).
Now, who’s up for some penalty drill sprints?
📢 Disclaimer: This is based on the current WFTDA rule set. Always refer to the official rules for the final word. And thank your refs. Always thank your refs.



